Abstract
The inconsistency of predictions from solution concepts of conventional
game theory with experimental observations is an enduring question. These solution concepts are based on the canonical rationality assumption that people are exclusively self-regarding utility maximizers. In this article, we think this assumption is problematic and, instead, assume that rational economic agents act as if they were maximizing their implicit utilities, which turns out to be a natural extension of the canonical rationality assumption. Implicit utility is defined by a player's character to reflect his personal weighting between cooperative, individualistic, and competitive social value orientations. The player who actually faces an implicit
game chooses his strategy based on the common belief about the character distribution for a general player and the self-estimation of his own character, and he is not concerned about which strategies other players will choose and will never feel regret about his decision. It is shown by solving five paradigmatic games, the Dictator
game, the Ultimatum
game, the Prisoner's Dilemma
game, the Public Goods
game, and the Battle of the Sexes
game, that the framework of implicit
game and its corresponding solution concept, implicit equilibrium, based on this alternative assumption have potential for better explaining people's actual behaviors in social decision making situations.
********************************************
Link:
http://www.ncbi.nlm.nih.gov/pubmed/21573055Recap:
Early game theorists viewed 'rational' people as "exclusively self-regarding utility maximizers." This is actually correct in-so-far as it goes: rational people are as such. But you cannot fail to integrate -- like all early game theorists have failed to integrate -- that being an "exclusively self-regarding utility maximizer" doesn't preclude, but alternatively
incorporates, character building (being a "self-made soul"). In order to draw good conclusions, you have got to start with good first principles -- you have got to start by viewing man through an Aristotelian (or a Randian) 'lense.' Only then will our history of empirical results make any sense.
Early game theorists viewed 'rational' people through the wrong 'lense', such as that afforded by Hobbes or Machiavelli. This early error on their part prevented them from making sense of the human cooperation found in game theory research, perhaps most notably in the Prisoner's Dilemma game.
Ed